using System;
using System.Collections;
using System.Collections.Generic;
using EG;
using UnityEngine;

public class GameManager : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        UIPage.ShowPage<UIGame>();
    }

    private void Update()
    {
        // ((UIGame)UIPage.allPages[0]).ImgMapOnClick(null, null);
    }
}